NintAndBox.net - Bibliothèque de boites Nintendo en haute résolution à fabriquer soi-même

Collaborative library of Nintendo boxes

For NES, SNES, N64, G&W, GB, VB, GBC and GBA consoles
Enhance your loose video games collection for free
Help saving videogaming legacy
Contribute to the project by sending your scans and your restored boxes

Find how to make your boxes easily

 

Website presentation

The "Nintendo Game Boxes" project

Nintendo game boxes library is an ambitious project aimed to gather in a single place all the game boxes from the good old loved game consoles that made this Japanese firm legendary.

Over time, the library was extended to support NES, Super NES, Nintendo 64, Nintendo 64DD, Game & Watch, Game Boy, Virtual Boy, Game Boy Color and Game Boy Advance.
Similarly, restricted to game boxes in the early times, the library was extended to host what is needed to complete you loose games. Manuals but also stickers are not full part of the project.

Goals

When you are a collector and a player, you like to have your games complete (the cartridge in its box with a manual), so that the collection does great on the shelf.
But obviously, get complete games involves spend a lot of money, as the retrogaming price rates are increasing endlessly.
Well, not necessarily!
A good alternative is to make your own boxes, quietly at home for a reasonable price.
A bottom-of-the-range printer with thick enough photo paper will be fine for most of you, but there are various techniques for the rendering to be closest as possible to original boxes. Go have a look on the forum to learn more about it.
With NintAndBox, you can now dress up you loose games that you dared not getting out of your drawers, and maybe buy new ones much cheaper than complete versions. Simply download the box you are missing from this site then you make it.
Also notice that boxes, original or not, are weak. They may suffer from UV rays, moisture, tears, etc.. With NintAndBox, you can recreate your boxes time after time!
To summarize, NintAndBox is a perfect alternative to get a lovely collection on the shelf without breaking the bank, and protect your valuable cartridges.

I told you about boxes weakness. Indeed, it is more and more difficult to find boxes in great condition, you'll agree with that. Nintendo game boxes project is a digital storage library and (therefore) an unalterable memory of these past treasures. A duty that I endorse in a fearless determination for several years now. My dream is that one day, Nintendo himself approves this approach recognizing its usefulness.

Ok this sound fine, but how does it work?

Fairly simple:

1) You create a free account.
2) You download the files regarding desired games, then you unzip archive files locally.
3) You print them on thick photo paper, or whatever suited for you.
4) You clip the outlines, then paste pieces together and there you get a brand new box as beautiful as the original one!

Take a look on member's accomplishments on the forum, to see what happens in practice.

But where does the files come from?

From you!

Based on a community principle, the library increases day after day thanks to you to provide a maximum of boxes, labels, and manuals for download. All game boxes are digitized in high resolution (300 dpi minimum) and sometimes enhanced to offer the best print quality as possible.

Any box, label or manual that is not yet available on the site is actively sought.
Whatever languages, versions, etc.. If you have something different that is not yet online, scan it and send it in the drop files zone!

If you don't have new files, but have photoshop skills, you can therefore help enhancing files that are not cleanned yet. There is so much to do: clean the background, illustrations, logos, texts, enough work to spend your long winter nights while doing a good deed.

Last but not least, if you have no files and no photoshop skills, you can also contribute by sending me your donations. Hosting the library is funded by myself, development and updating of the site take me time and endless dedication.

Website history, in few words

The idea of setting up a Nintendo game boxes library came to me after a sequence of three factors:
- Every collector see it daily in his quest for complete sets. Prices are more and more high... In addition, for those like me who have loose cartridges, it is rather difficult to find original empty boxes for sale. You really need luck to do so.
- One day, while surfing on eBay, I came across a guy who sold his own home made Game & Watch boxes. Of course, it was stated in its advertisements, but there I started to think about the idea to get home made boxes. An alternative to original boxes was at last possible.
- The key factor arrived few days later, while surfing the official Nintendo website. Especially the Club Nintendo area, when I noticed that most of the gifts at this time were limited to downloadable resources. Ringtones, game musics and calendars ready to be printed by yourself. And then I got real flash in my mind, I clearly visualized the service that lacked on the Internet. Add the retrogaming love, and the fact I wanted to get involved in this growing scene, and the Nintendo game boxes library was born.

Previously known as NpES.free.fr, the library started back in 2007.

Between 2007 and 2013, Free (a french host provider) hosted the project for free via their personal pages. During this period, it has evolved three times.
Over time, Free significantly reduced the services provided by their personal pages. The fatal blow was dealt when prevented me from effectively fight against spammers, more and more numerous, since 2011, March.
After a year of relentless development and a new name more suited for the library, NintAndBox was born in early 2013. You are now on an independant website, professionally hosted on a shared fast server, developed and funded by myself (also if you want to make a donation from time to time, it will be my pleasure!).
The project can now start over again, thanks to your help.

Legal... illegal ?

I am fully aware that I don't expressively have the right to provide such files.
I know I'm not authorized to make them available worldwide without the prior consent of all co-authors.
The proposed effort on this website has no vocation of piracy or counterfeiting.
I insist on the "abandonware" side of the works available here, and the fact that a game box is for me more a package (for a product) rather than a product itself.

However, if a claimant falls on this website and wish me to remove one (or more) of its resources, please contact me. I will remove the file as soon as possible (it's never happened since the started in 2007).

And (let's hope a bit), if a Nintendo employee comes here, and grant me a sort of "blessing", it would be a real personal pride.

Guidelines to retouch files

NintAndBox's library development only depends on you!
You are mastering raster graphics editors such as Photoshop or Gimp?
You wish to help us improve website's raw scans?

Retouching is the step following scanning.
It is a long and careful step, where you have to rework all details of raw scanned files, in order to improve print rendering quality.
Retouching consists in reworking following items: Outlines, background, foldings or dust, illustrations, logos, screenshots and texts.
Rule 1 below explains our expectations for each quality level.

Website's quality depends on it's published files.
Therefore, your retouch will be published if and only if they respect following rules:

1) Your retouch must significantly improve previous version

Your retouch must significantly improve previous published version (original scan or retouched one).
On NintAndBox each file is rated by a level which indicates how retouched it is.
For each level, retouch must brings a bunch of improvements, detailed below:

Raw scan.
Outlines are perfect and foldings are cleanned.
Includes previous enhancements, plus:
Most dirts are cleanned (dust, tears, adhesive tape, colors, etc).
Includes previous enhancements, plus:
Illustrations and logos are cleanned or recreated.
Includes previous enhancements, plus:
Texts have entirely been retyped.
Includes previous enhancements, plus:
Illustrations and logos have been vectorized.

2) Resolution of 300 dpi for boxes and manuals

Scan in 600 dpi allow to avoid moiré pattern.
But for printing purpose, 300 dpi is a common suitable resolution.

3) Resolution of 600 dpi for stickers

Since stickers are smaller pictures, sometimes more detailed than boxes, we keep the scanned resolution of 600 dpi.
You can found some stickers in 300 dpi in here, but they come from an older version of the website, and are meant to disappear.

4) Fidelity compared to the original box

A retouch is by definition an improvement.
Each graphic item must be at the same size and position compared to the original box (or sticker, or manual).
Retyped texts must use same fonts (or the nearest as possible), be the same size, respect both horizontal and vertical spacings.

5) Do not loose any details

When a retouch is published on the website, the previous version for this box / sticker / manual is removed.
That said, your retouch must mandatory improve the previous file.
Don't forget any item, logo or text.
Keep close attention in typos, read several times and play with layers in Photoshop to compare original scan and retouched items.
Some typos are intentionally left in the retouch, because they are also in the original box!

6) Save files in JPG without compression

JPG compression can make files's size lighter, but the counterpart is worse image quality.
So, choose no compression when saving your JPG files.

7) Don't mess with global contrast of the image

Sometimes it is tempting to play with global contrast of the image, just because we think that will improve the global quality quickly. To reduce plain color background defaults for instance.
It is a bad practice, because global image contrast affects logically the whole image.
Below shows a comparison between an original scan and a too contrasted retouch:



You can notice background defaults are gone.
But if you look closer, contrast effect has eliminated a range of colors elsewhere. Right now we can't distinguish Pit's white eyes, wings, and skin.
That's why cleanning an image using contrast is a technique to avoid, or to use very carefuly.
Prefer reworking specific items separately.

8) Your retouch must correspond with an existing scan

Your retouch must correspond with a scanned file already published on the website.
If you retouch a box that you have scanned by yourself, please send your scan first. It will allow us to ensure that your retouch is faithful.

9) Don't send custom files

Custom boxes, meaning composed by separate images found on the Internet, are not a priority for the website. They are accepted very exceptionally.
We want original first of all.
Although some customs are in a great quality, sometimes better than original boxes, they may bring trouble to the website, so I perfer avoid them.

10) You must be the retouch author

I don't want trouble with anybody, it is a matter of respect regarding the original person or website.
If you get retouchs from another website, please don't send them on NintAndBox.

11) Boxes must be in A4 format

Send your retouched files in two JPG parts: Front and Back.
Use the box shapes on the website to help you retouch each side.
On the website, we publish only files in A4.
A3 format which is available on some box download pages is automaticaly merged by the website, taking both Front and Back parts.

Terms of use

This page is intended to provide you details about basic rules governing this website.

By using this website, you allow administrators and moderators to edit, close or remove any post for any reason set forth in this page, without your prior permission.
You are also warned that if you don't respect this terms of use, your account will be deleted.

Aim of the website

NintAndBox put files free of charges, some scanned, other restored, from members to members.
It is not about trade here, keep that in mind, but only exchange between Nintendo lovers.
The forum's aim is to help the communication between members, so they can share advices and ideas freely.
The forum is not a market place.
It is not allowed to use the forum in order to propose or ask paid services, for both boxes or cartmods.

Some rules to keep the forum and website a friendly place

Keep in mind that all your publications (posts on the forum, file comments, your username and possibly your email address, etc.) will potentially be read by other site users, both children and adults.

Always remember that when you publish a text or share a link in the forum.
Conversely, we remind parents of minors that the website is not responsible for links posted, it is up to you to put in place the necessary measures to monitor the Internet activity of your children.

To maintain a certain neutrality and a relaxed atmosphere are not allowed:

  • Child pornography and pornographic related messages.
  • Racist messages, xenophobia, revisionnists, glorifying war crime, discriminatory or hateful against a person, group of persons because of their origin, ethnicity, beliefs or lifestyle.
  • Abusive messages, violent, threatening, objectionable content or violating human dignity.
  • Defamatory messages.
  • Posts flouting copyright, image right and privacy respect.
  • Messages that are contrary to the French laws.
  • Any request for help hacking whatsoever and messages on how to proceed.
  • Messages aimed to harm the forum such as flood or those who generate a bad mood or a bad spirit. If you have nothing to say about a topic do not post.
  • Topics aimed to generate maximum of messages, only to increase his post count (boost) and chains topics or posts within these, up old topics for no reason can also lead to sanctions.
  • Post in dead topics just to say something side-tracked.
  • Advertising, whether commercial or not, should be avoided without my prior permission.

We remind that the author of a message is responsible for what he publishes. In case of non respect of the present usage terms or the laws and regulations in force in France, he is subject to deletion of posts or even his account, as well as civil and criminal penalties related.

Account parameters, website access

Your login:

  • Should not be rude or vulgar.
  • You must not steal someone else's identity.

Your email address:

  • Should not be rude or vulgar.
  • In addition, by creating an account on NintAndBox.net, you agree to provide a valid email address, and keep it up-to-date. For the sake of maintenance, controls can be done. If it appears that your email address is no longer valid, you are warned that your account can be deleted since considered as obsolete.
  • You must not use a disposable or temporary email address (see previous condition).

Website access:

  • Access through proxies or any service that turns your digital identity hidden for the website is not allowed. If you're hidding, then you have something bad to hide.

In addition, accounts created but not activated will be deleted after a minimum period of one month of inactivity.

Can I broadcast files downloaded here?

You can, but it must stay private.
The best way is to directly inform one person about this website. Word-of-mouth is good!

In any website that is not NintAndBox.net, no way.

I will not be liable for prosecution against you as a result of the diffusion of these boxes anywhere else than NintAndBox.net.

Can I sell boxes I made thanks to this website?

NO, no chance, no way.
By using NintAndBox.net, you agree not to trade boxes made through it.
Two elementary reasons for that:

  • For respect for the people who make this website, and for respect for the contributors who spend many hours to scan or restore files.
  • NintAndBox can not be guilty because or illegal activities. If you are selling products made from here, then NintAndBox can be considered as provider, and you must not make me run this kind of risk. For me and for the website.

In case of non-respect of this terms or the laws and regulations in force in France, you expose yourself to deletion of your account as well as civil and criminal penalties related to conterfeit.
By using this website, you know that your all your login information will be saved. Your username, your email address, your IP address, the files you download are as much information as I can use to find and delete/ban your account.

Guidelines to scan new stuffs

NintAndBox's library development only depends on you!
You own a box, a cartridge sticker or a manual in a version (language combination or alternative edition) that is not yet on the website?
You wish to help us save the videogame legacy and contribute to grow our files library?
Then no more hesitation, scan your boxes and send your files in our Drop Files Zone right now, accessible through the above Contribute menu.

Box scan is the first particularly important step in NintAndBox's files lifecycle.
Better the scan is, better the retouch will be. A good scan basis will makes life easier to people that will retouch them, optimizing print rendering.
That's why you must follow some rules in order to sumit your contributions.

If your contributions don't respect any of these rules, they will not be accepted, meaning not published on the website:

1) Scan in 600 dpi resolution only

Scan your boxes, stickers or manuals in a 600 dpi ("Dot Per Inch").
If you scan under 300 dpi, you file will not be printable properly.
If you scan under 600 dpi, resulting image could possibly be "moiré".
If you scan above 600 dpi, resulting image's quality will not be better, but files's size will be bigger.

2) Save files in JPG without compression

JPG compression can make files's size lighter, but the counterpart is worse image quality.
So, choose no compression when saving your JPG files.

3) Avoid blurred images

Think to flatten the entire surface of the box on the scanner glass, otherwise some parts will be blurred, and therefore unusable.

4) Scan all the parts, do not crop shapes

Boxes must be entirely scanned, meaning all flaps and slices should be included.
To know which side the slices should be, have a look on website's boxes, for corresponding game console. If slices are on the right side, publishing task will be easier for administrators.
For stickers, regarding your scanner technology, you will have to scan in different parts (SNES stickers for instance). It is not an issue, we will reassemble the sticker when publishing.
For manuals, the cover and each pages must be included.

Do not crop your files using outline shapes available on this website. There are only used for retouch purpose. Our administrators will do so when publishing.

5) Do not scan if it's too damaged

Boxes that are sunfaded, torn, crumpled or having a big advertisement sticker on it will be useless.
We want boxes to be in the best condition as possible, to allow us the best retouch as possible.

6) Don't send custom files

Custom boxes, meaning composed by separate images found on the Internet, are not a priority for the website. They are accepted very exceptionally.
First of all we want original stuffs.
Although some customs are in a great quality, sometimes better than original boxes, they may bring trouble to the website, so I prefer avoiding them.

7) You must be the scan's author

I don't want trouble with anybody, it is a matter of respect regarding someone else's work or website.
If you get scans from another website, please don't send them on NintAndBox.

8) Check if you scan is not already on the website

Last but not least, consider a quick check on the website before scanning your stuffs, in order to ensure you we don't already have what you want to send.
You have few tools available: the global site search in the top left of the page, or the filters in each game console's list.

Credits

You are NintAndBox.net!

Nintendo boxes library could not exists without your help, you fellow contributors. So thank you all who believe in this crazy project.
Many thanks to Mimix and his unconditional commitment in the website management and the forum moderation.
Thanks to m0nsieurL for his bulk work for the logo, as well as Tony, Raven Basix, and (yet) Mimix for all your tries which have unfortunately not been kept.
And finally, thanks to Clement, who gave me a good shot to bring this website to a whole new unsuspected quality level.

But it's also...

Completely invisible to you, visitors and members, there's under the website hood a bunch of essential Web technologies.
The heart of NintAndBox.net is based on several key software components, all Open Source (that's good!)

 

Joomla 2.5 is the "engine" of the site. The solid foundation under everything NintAndBox.net relies on.
This is a very popular CMS (Content Management System), open source and supported by a huge and active developers community around the globe.

 

Remository is a component for Joomla that can manage the downloading of files. Initially very generic, it can handle any type of files. I twisted it in all directions to make it specific to our boxes library needs.

 

AngularJS is a web Framework by Google's empire (one among many).
On this website, it is used to display the games lists and allow to filter them upon multiple criteria simultaneously. For example it is possible to filter all American boxes with an english text, or to filter all Japanese manuals that are perfectly restored, etc.
The games lists are generated in pure JSON, displayed and controlled by Angular in real time, upon choosen filters.
Of course we use here only a small piece of this awesome library, whose potential is much higher (until the day Web Components will generalize but hey that's another story).

 

Bootstrap, the reference UI Web Framework created by Twitter, is used in the Joomla template of this website. It allows to build consistent web interfaces, elegant and fashion trendy, obviously in html5.
I could not wait for the next Joomla version (which will integrate Bootstrap by default) to use this little gem of technology since right now.

 

PlUpload component is the magic heart under the drop files zone.
It lets you upload all your files on the website, taking advantage of the wonderful new Html5 APIs. Drag and drop files from your file explorer to the drop files zone is possible, and file size is no longer a problem since it smartly sends piece by piece to reconstruct your file on server side. PlUpload also cleverly manages several "runtimes" and automaticaly loads the Flash version for older browsers, and the Html5 version for newer ones like Chrome and Firefox.

 

No longer need to introduce PhpBB3, a forum system which runs flawlessly since its inception.
After more than 10 years of existence, it has become the free forum reference solution for communities creation worldwide.

 

JFusion is a fundamental Joomla component in website's operation. If taken separately, Joomla and PhpBB systems can live completely independently. Each maintains its own users list, each having its own way to handle accounts. And this is where JFusion spreads his magic!
Rather than force you to create two accounts, one for the website (based on the Joomla CMS) and one for the forum (PhpBB) JFusion acts as a glue between the two worlds.
So that when you create your account on the website, JFusion creates a forum account for you. When you connect to the website, JFusion will automatically connect you to the forum. Pretty handy huh?

 

During the first development phase, I choosed the SVN configuration management system, which I mastered quite well, and that allowed me to start the project quickly. But that was before!
Having tamed the so particular and fabulous Git system, it quickly became obvious. Create and monitor new features development has never been so efficient and accurate.

 

jQuery and Mootools extend the JavaScript language to make it fun and finally handy. This is the kind of JavaScript Frameworks just obvious. Unfortunately MooTools is somehow less used as judged more complicated than jQuery, it is gently pushed out from the Joomla project, perhaps  jQuery power is all that is needed after all (MooTools can do what jQuery does, and a lot more, but not vice versa).

 

And finally, a firework of various technologies and tools that have also been used in NintAndBox.net.
Here's an uncomplete list:

  • PHP5 language on server side (where the website is physicaly hosted), and the winning HTML5 / CSS3 / JavaScript on client side (the web browser).
  • Google Analytics to analyse website visits.
  • Aptana development environnement, which is a special Eclipse RCP distribution lovely adapted to PHP web projects.
  • jQuery plugins in a mess...
  • My good old Synology NAS, always up and running to host the development version.
  • And all technologies I forgot, because hey, developments have lasted almost a year!
Files improvement

Work in progress

Here are the works in progress by our members. If you would like to help, please report it on any download pages:

All works

Priority requests

Some files need a retouch, or a new scan. Here are the most priority requests:

All requests

Errors reports

Sometimes, it can happend that files get some errors, or mistakes. Here are your reports:

All reports