NintAndBox.net - Bibliothèque de boites Nintendo en haute résolution à fabriquer soi-même

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Game Box Scanning...

Vous éprouvez des difficultés à scanner vos boites ? Vous ne savez pas pourquoi vous obtenez des côtés de taille différente au moment de l'assemblage de votre boite ? Vous bloquez sur un détail de retouche ? Parlez après le bip. Biiiiiiiiip...

Game Box Scanning...

Postby PlazmaCube » 15 June 2019, 03:30

Hello!

I have a box that I would like to scan and put on the site, but I don't exactly have the most proper materials for capturing it. Is there any requirements for photo quality, Lighting,etc.?
PlazmaCube
 
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Re: Game Box Scanning...

Postby y(oYo) » 16 June 2019, 22:46

Hello!
Thanks you for your help ;)
In the top "Contribute" menu, you will find guidelines to scan new materials:
https://www.nintandbox.net/index.php/en/guidelines-to-scan-new-stuffs
Please feel free to ask if something isn't clear enough.
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Re: Game Box Scanning...

Postby PlazmaCube » 25 June 2019, 02:02

Hello!
Thanks,
I am wondering also, are there any good like, programs out there that are optimal for scanning with? the box I am hoping to scan is Mario Paint Players Choice and I want to make sure It looks the best It Possibly can look.

Any Information Is highly appreciated.
PlazmaCube
 
Posts: 6
Joined: 09 June 2019, 03:10

Re: Game Box Scanning...

Postby Setolam » 25 June 2019, 07:02

Hello, my opinion is thats really give the difference is the quality of your scanner, there are good programs like vuescan where you can change multiple options, but you need buy it. If you have a good scanner the scanner software will be good I think.

I had a brother scanner, and when I scan colours does not match properly I cannot fix it with any software. Now I buy a used Epson and my scans are better that before only with the scanner software.

I can give you only some advices, like push specially de box near to the glass for do not get blurred zones. Use 600 dpi without compression jpg, it will better png or similar but it will became heavy file, sometimes too much. 600 dpi will be better for retouch or reconstruct broken places.

Best regards and have a happy scanning :D .
Setolam
 
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Re: Game Box Scanning...

Postby PlazmaCube » 29 June 2019, 15:37

Hello.
Sorry if i seem bothersome or insufficient, but I still don't quite understand. Can someone give me a sort of rundown of how the box scanning process works? I really want to contribute to the website in any way I can, in the best quality that I can. The problem with big box games is that It is hard to find a proper template for them, which means I may have to do it from scratch. Any information is highly appreciated.
PlazmaCube
 
Posts: 6
Joined: 09 June 2019, 03:10

Re: Game Box Scanning...

Postby Martwansito » 07 July 2019, 15:55

Hi, plazma, the scan process is just about scanning. In the link provided you can read the minimum requeriments to get a proper scan. Then, you may just upload it to de "Drop files zone", and the staff will do the rest, don't worry about that.
If you are trying to scan something whith a different format to the templates that we have in the "Restore tools" section, then we'll need to do a new template. You can do it by yourself whith Gimp or Photoshop, or you can measure it and tell us the dimensions so we can do it for you, I'll be pleased to help out whith that if you want or if you don't know how to do it :)
If wanna learn how to do all the photoshop proccess, I'll do a little tutorial for you!
Martwansito
 
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Location: Spain

Re: Game Box Scanning...

Postby PlazmaCube » 08 July 2019, 00:54

Hello.

Thank You. Could you perhaps do a little tutorial for me? It would be highly appreciative. I would love to be of any help I can in this site, So if i will contribute, I will do it right and of the highest quality.
PlazmaCube
 
Posts: 6
Joined: 09 June 2019, 03:10

Re: Game Box Scanning...

Postby Martwansito » 12 July 2019, 02:09

ok, I'll post it here soon when I have some free time :)
Do you use Gimp or photoshop?
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Re: Game Box Scanning...

Postby PlazmaCube » 14 July 2019, 20:41

Hello again.

No, I do not use either of those programs. Are they required for the process? Are there any alternatives that will work? Are either of them free? I would really like to know.
PlazmaCube
 
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Joined: 09 June 2019, 03:10

Re: Game Box Scanning...

Postby y(oYo) » 15 July 2019, 21:22

Hello!
Thanks for your involvement to the site!

Gimp is free and Open Source, but not really easy nor logical :?
Photoshop is not free, but far easy and intuitive (ok it's my personnal opinion :lol: )

But both softwares are the most common on this site, so if you want to go with any other, there might be few people here to help.
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